Struct ValidateSignatureShareRequest

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pub struct ValidateSignatureShareRequest {
    pub identifier: String,
    pub role: i32,
    pub message: Vec<u8>,
    pub signature_share: Vec<u8>,
    pub public_share: Vec<u8>,
    pub verifying_key: Vec<u8>,
    pub commitments: HashMap<String, SigningCommitment>,
    pub user_commitments: Option<SigningCommitment>,
}

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§identifier: String

The identifier of the participant.

§role: i32

The role of the participant in the signing.

§message: Vec<u8>

The message to sign.

§signature_share: Vec<u8>

The signature share to validate.

§public_share: Vec<u8>

The public share for the participant.

§verifying_key: Vec<u8>

The verifying key. This should be the total public key for both user and StatechainEntity.

§commitments: HashMap<String, SigningCommitment>

The commitments for all participants of the statechain.

§user_commitments: Option<SigningCommitment>

The commitments for all participants of the user.

Implementations§

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impl ValidateSignatureShareRequest

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pub fn role(&self) -> SigningRole

Returns the enum value of role, or the default if the field is set to an invalid enum value.

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pub fn set_role(&mut self, value: SigningRole)

Sets role to the provided enum value.

Trait Implementations§

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impl Clone for ValidateSignatureShareRequest

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fn clone(&self) -> ValidateSignatureShareRequest

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ValidateSignatureShareRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ValidateSignatureShareRequest

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for ValidateSignatureShareRequest

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited( &self, buf: &mut impl BufMut, ) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for ValidateSignatureShareRequest

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fn eq(&self, other: &ValidateSignatureShareRequest) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ValidateSignatureShareRequest

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoRequest<T> for T

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fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
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where T: Clone,

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Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 224 bytes